A web application that allows users to input a Sudoku puzzle and provides a solution using a human-like approach modeled in Ruby.
A web-based multiplayer game inspired by the classic “Guess Who?”, but with memes instead of cartoon faces! Built with Vite + React, react-use-websocket for real-time communication, and Material UI for sleek styling.
A web application that allows users to input a Sudoku puzzle and provides a solution using a human-like approach modeled in Ruby.
A web-based multiplayer game inspired by the classic “Guess Who?”, but with memes instead of cartoon faces! Built with Vite + React, react-use-websocket for real-time communication, and Material UI for sleek styling.
These Kotlin apps were almost entirely written by Claude, Anthropic's AI coding assistant, with me in the driver's seat: deciding what each app should do and how it should feel, testing it, and steering every change. They've been a good excuse to learn Kotlin and Jetpack Compose, but mostly I wanted these apps to exist, and I wanted to see how far I could get by leveraging Claude to build them.
A habit tracker where keeping your streaks fills a piggy bank. Every check-in earns coins toward a savings goal, and the longer the streak, the more it pays.
A timer for crafters. Start it when you sit down to knit, crochet or draw, and when it goes off it hands you a random gentle stretch to do before you carry on.
Reminders that ping at random times within a window you choose, each with a random message and sound, so they don't fade into the background.
A photo culling app that shows two photos at a time. Keep one, both or neither, bracket-style, until only the keepers are left.